At the time of this writing, Longreads editors have created nearly 650 recommendations in 2023, and just about every one of them can be considered a feature. However, you'll find that the stories contained herein are features in the classic sense: marriages of deep reporting and indelible prose. Some are light, others emotionally taxing. Their subjects range from subcultures to ideas to life itself. And just as they do every year, they represent the very best that narrative journalism has to offer. We hope you enjoy them as much as we did.
Keri Blakinger | The Marshall Project | August 31, 2023 | 4,440 words
This piece by Keri Blakinger is an extraordinary look at how world-building, through the role-playing game Dungeons & Dragons, became a form of escape for incarcerated men in Texas. The story centers around two men, Tony Ford and Billy Wardlow, both of whom land on death row as young adults and meet in the late '90s in Polunsky, one of the most restrictive death row units in the US. Through D&D, the men transcend their utterly isolating circumstances to find both camaraderie and a therapeutic outlet. Despite death row's restrictive conditions, D&D crews find a way to play—passing secret notes from cell to cell, constructing handmade game spinners in lieu of dice, and hand-drawing detailed maps and character sheets, the latter of which are included in the piece and offer a peek into the vast worlds they built, and the personas they developed and inhabited. (Wardlow's magical alter ego, Arthaxx d'Cannith, was a better version of himself—one that had never shot and killed a man during an attempted robbery.) "Sometimes, through their characters, they opened up about problems they would never otherwise discuss," writes Blakinger, "unpacking their personal traumas through a thin veil of fantasy." Like the intricate worlds Ford and Wardlow imagined, Blakinger—herself formerly incarcerated—builds this world behind bars in a way only she can. I wondered at first whether to call this piece uplifting, given the fates of most death-row prisoners. But Blakinger beautifully illustrates here the transformative power of storytelling and play, and how humans can come together to spark a bit of hope in the most unexpected places. —CLR
Peter Flax | Bicycling Magazine | January 31, 2023 | 8,136 words
Twelve-year-old Molly Steinsapir was riding an e-bike with her friend on a residential street in California called, of all things, Enchanted Way, when she crashed and suffered injuries she would not survive. Her parents sued the bike manufacturer, claiming it was liable for Molly's death. Peter Flax tells this tragic story exceedingly well by all the traditional measures of feature-writing (excellent prose, delicate tone). But this piece has stuck with me all year chiefly for two other reasons: because it delves into Big Questions about the human toll of rapid innovation, ones that go well beyond the e-bike industry, and because it demonstrates the incredible value of niche magazines. Flax used to be the editor-in-chief of Bicycling, and he is himself an avid cyclist. His expertise and insight elevate the story. So does the fact that the magazine let him go deep on the mechanics and economics of e-bikes, as well as the community of consumers who know this increasingly popular equipment better than anyone else. Put another way, this is an insider's story. But to this outsider—I am not a cyclist—it still feels both accessible and urgent. It changed the way I view the e-bikes zipping up and down my block. Maybe it will do the same for you. —SD
Xenia Minder | FT Magazine | December 21, 2022 | 4,475 words
I first stumbled upon this piece last year, in that blur of days between Christmas and the New Year, when time is lost to endless cycles of family conversations and cheese. It made enough of an impression on me to not only cut through the haze of over-indulgence but to stay in mind for the whole year. (As it was published after our "Best of 2022" was released, it still qualifies for this year's list.) Xenia Minder tells her story to her brother, Raphael Minder—the Financial Times Central Europe correspondent—and I do not doubt that the closeness of this relationship helped the Minders create such a vivid, candid account. As the title suggests, it is the story of three catastrophic falls. In one, Xenia breaks her back, resulting in months in a back brace, and in the other two, she loses men she loves—first Erhard Loretan, then Jean-François. I live near a mountain resort, where tales of big falls are part of the mantra, but not three, not with such consequences. Searing sentences pull the reality of such tragedy brutally to the surface, with Erhard being found "still tied to my waist. I never realized that he had been right there, within touching distance," while "Jean-François died on the mountain that he knew like the back of his hand." But while the descriptions of the events are powerful, Xenia's thoughtful reflections—and her pragmatism and strength—struck me most about this piece. She reminds us "that key events in our lives are unknown to us, particularly the moment of our death" and comes to see herself as just a tenant inside her own body. Quitting her job as a judge in Geneva, she starts a new chapter feeling both "light" and "solid," moving to a chalet on the outskirts of a village—in the mountains. Combined with some beautiful, otherworldly photography from Olivo Barbieri, it's haunting, poetic, and inspiring. —CW
Jana G. Pruden | The Globe and Mail | June 2, 2023, | 3,231 words
Jana G. Pruden takes us into the frenzy that is the Canadian National Cheer Championships, a space blaring Lady Gaga and Taylor Swift, arcing with the energy of sparkly young heroines who "compete by performing short, highly technical acrobatic routines in unison at the highest energy, with scores based on execution, difficulty, creativity and showmanship." Pruden goes behind the sequins to discover that while cheer requires much from those who compete, the sport welcomes every body shape and size including "small flyers, lithe tumblers," and "powerful bases" who each have their own precise and perfect role to play in helping their squad to "hit zero"—cheer speak for an error-free performance. "There is nothing quite like cheer, which combines the hyper-feminine aesthetic of a pageant with the posturing and swagger of boxing, the performative flair of pro wrestling, the tribal fandom of football and the raucous atmosphere of a rock concert," writes Pruden. Streamers and glitter aside, cheer is serious—and dangerous—business. Participants get injured, sometimes severely, while performing their physically and mentally demanding routines. Vomit buckets stand ready and a clean-up protocol is in place should the intensity of performance press such buckets into service. Pruden fortifies you with this and oh, so much more necessary (and fascinating!) background information to prepare you for an intense, high-flying finale that will leave you cheering for more. —KS
Virginia Heffernan | Wired | September 26, 2023 | 3,874 words
Quick, name the topic you got most tired of reading about in 2023. Assuming you didn't mention a certain musical artist who managed both a #1 tour and a #1 movie, I'm gonna go ahead and guess your answer involved two letters: A and I. (Sure, said musical artist's name also involves those two letters, but let's not get caught up in technicalities.) It's been just over a year since ChatGPT became available to the general population, and in those 12 months we've seen everything from "AI will save the world" to "AI could destroy humanity," with nearly every flavor of equivocation in between. But none of that makes for a good story, and that's exactly why Virginia Heffernan's Wired feature was a lock for my pick in this category. Nominally about Cicero, an AI model created to play the strategy game Diplomacy, the piece contends with AI's potential less than it does human psychology. Heffernan correctly pegs that much of our discomfort with chatbots lies in their ersatz personalities. "An entity that feigns human emotions is arguably a worse object of affection than a cold, computational device that doesn't emote at all," she writes. Enter Cicero, and its programmers' quest to make it unbeatable at a game that is, at its heart, about negotiation. Not deception or guile, but finding a path forward so that both sides benefit. Diplomacy isn't an end in itself, but rather a means: how can AI relate better to people, and how can we reach a state of allyship and even trust, something more R2-D2 than HAL? (That Cicero is a Meta project goes only lightly acknowledged here, but it certainly makes Cicero's victory over the world's best Diplomacy player feel just a touch more ominous.) Heffernan is the perfect writer for this kind of piece—she's long found the joy in everything from semiconductors to particle physics—though it also may just be that this wouldn't be a piece in another writer's hands. Either way, consider it the one AI story this year that's not just thought-provoking, but narratively satisfying. —PR
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