Well I have just hit new year andxam on day one of year three.
Rita, remember her has progressed a bit more now...
Combat: 3 no change
Construction: 0 no change
Cooking: 6 now 7
Crafting: 4 now 5
Farming: 6 now 7
Healing: 2 no change
Intellect: 4 no change
Physical: 2 now 3
So she has improved a bit in what she is good at. She is becoming less useful on expeditions that require her to scavenge things. Her physical attributes mean she can't collect stuff. She is still useful on just exploring new places though as she has found a load of useful plants.
So I thought I would explain about some of the nasty things I have found nearby. So we have the Shrieker. So named because of the terrible noise it makes. By all accounts it is a nasty insect that transforms its food into sharp spikes that grow on its tail. These spikes are the flung at its foes. Oh yeah it can bite and rend too! Sadly more and more nests are being spotted around my base. Once I get armour made then I am going to have to go Shrieker hunting!
An adult Shrieker
I decided to play the game on easy and chose peaceful, this means my base won't get attacked. However the nests mean I can't go gallivanting without the potential of meeting some of these. As an example there is a nice bit of wreckage in between two nests... too dangerous to try and salvage it.
Oh and Rita did well and tamed one of the feral dogs this yesr. In year two she also tamed a couple of Ulfen (the huge cows). These have since had a calf.
My base has grown again. I now have nine wind turbines, four solar panels and a diesel generator.
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